Diane Carr UCL IOE

Dr Diane Carr – Reader in Media and Cultural Studies at UCL IOE

Teaching:

Course leader: Digital Games, Play and Creativity (MA Media, Culture and Education). More information about the course and the MA is here – https://darecollaborative.net/media-education-ma/

Programme Leader. Foundation Degree: Working with children. The FD is designed for people who are already working in schools as teaching assistants in London. The FD builds on practitioners’ existing expertise while supporting the development of academic literacy, reflexivity, and the transition into Higher Education. Year 1 focuses on topics relating to educational practice in context. Year 2 moves towards sociological and critical perspectives on childhood, social justice and education. The FD scored 96% overall satisfaction in the National Student Survey, 2016.

Previous teaching: Digital game studies, virtual worlds research methods, film studies, childhood studies.

Research supervision: Areas of interest include game studies and player culture, game/film adaptation, representation, critical disability theory.

See the publications page for examples of previous work/research.

Funded Research: 

2016-2020. Disability and Community: Dis/engagement, Dis/enfranchisement, Dis/parity and Dissent. A large consortia, multi-partner project supported by the ARHC (2016-2020). Leading on ‘playful bodies, technology and community’ work-stream.

2014 – 2015. AHRC development grant. Multi-disciplinary, collaborative team project: Alternative Futures: Disability and Community.

2013 – 2014. AHRC funded fellowship, Digital Games:  Representations of disability.

2010 – 2011, Chair,  Higher Education Academy funded ‘Games, Virtual Worlds and Higher Education SIG’ 

2009 – 2010, Methodoludica: Virtual Worlds/Methodology Sabbatical University of Foggia /University of Salento. Lead applicant, principal investigator.

2007 – 2008, Learning from Online Worlds; Teaching in Second Life  Funded by the Eduserv Foundation. Lead applicant, principal investigator.

2004 – 2007, Digital Technology, Learning and Game Formats: Computer games, motivation and gender funded by the Eduserv Foundation. Lead applicant, principal investigator.

2001 – 2003,  Textuality and Videogames: Interactivity, Narrative Space and Role Play funded by the AHRB, co-directed by David Buckingham and Andrew Burn.

Brief bio: Lives in Tottenham with partner and daughter. Migrated to UK in 1993. Night school 1996 – 2000 (women’s studies, screen studies). Joined the IOE as a researcher in 2001  for a project on games and narrative that was directed by David Buckingham and Andrew Burn. Completed PhD 2007. Is deaf. Has cat. Likes trees.

Contact information:
Diane Carr
UCL IOE
23-29 Emerald Street,
London. WC1N 3QS.
UK

email: d.carr [at] ucl.ac.uk

Selection of invited talks

Carr, D (2016) People in Cities in Games for the Museum of London series Video Games and Cities, 24th Oct.

Carr, D (2015) title: ‘Zombies and the death of the clinic’. 28 Feb. For the University of Brighton’s Zombie Day.

Carr, D. (2014). Play/able bodies. Deus Ex: Human Revolutions and the logic of the clinic Scandinavian Game Developers Conference, University of Skövde, Sweden, June 3-4.

Carr, D (2013) Damage and Decorum in Dead Space, for Contemporary Fiction Research Seminar, 16th March 2013 (University of London IES seminar series)

Carr, D. (2010). The Finnish Annual Congress of Educational Research 2010. University of Lapland (Keynote Presentation), Rovaniemi, Finland, November 25-26.

Carr, D. (2009, July). The Feral Pedagogies of Warsong Gulch for Bad Games, University of the West of England, Bristol, United Kingdom.

Carr, D. (2008, May). Learning from Online Worlds; Teaching in Second Life, for Children in Virtual Worlds, BBC/Westminster University, London, United Kingdom.

 


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